CinderhallRiff Game
Today

Loading

Your riff

Block 1 · A

tap = mutedagain = open3rd tap clearshold = 16th

Grid

Double = call and answer: repeat the call, vary the ending. A → A A′ → A A′ A A″ → A A′ A A″ | A A′ A A‴

Tap a square: once = muted note, twice = open accent, three times = clear. Top row = highest pitch. Swipe the grid sideways (or tap Bar 1 / Bar 2) for the rest of the block; the strip above the grid shows the whole block. Long-press a square for the 16th note after it.

Transform this block

One-tap transforms are a starting point. An exact copy (moved, reversed, inverted, shifted or flipped) earns at most a quarter of the variation credit. Edit a note or two to make it yours.

Challenge rules (on the call, block 1)

      110

      Score

      Step 1 of 3

      Tap notes